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Power Tree

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Post  El Presidente Fri Oct 05, 2012 11:51 am

If we are running a system where we unlock new powers as we level up, should we have a system where you get unlokc points or something and choose the branch of powers you want to unlock, i.e. Better Combat, New Abilities, etc.
El Presidente
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Post  kimchipr0 Fri Oct 05, 2012 7:58 pm

El Presidente wrote:If we are running a system where we unlock new powers as we level up, should we have a system where you get unlokc points or something and choose the branch of powers you want to unlock, i.e. Better Combat, New Abilities, etc.
branching sounds good! but that might make it a bit too hard to become well rounded, so maybe be open to every skill
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Post  Linux_Makavrie Sun Oct 14, 2012 2:19 am

Assuming we keep the idea where you can choose to kill or sneak, you could have two sections (or more) in which abilities become available based on how often you use that playstyle, and points are awarded based on experience.
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